Hideouts/Camps
Raids can only be started when both the attacker and defender are online.
There is a ten minute raid timer to set up a defense/attack strategy. Once the raid timer runs out, you can hack into the hideout.
Raids can only be done 1 of each per storm.
While defending a hideout, you cannot camp at the entrance and kill an attacker who enters the hideout.
Attackers can take something from the inventory/ledger of the hideout on the table.
Raids are a maximum of six against six.
When a raid is activated and the defenders arrive, these are KOS scenes.